Why do prototypes suck?
Why is it, exactly, that prototypes are so miserable to maintain and operate? And how can we avoid putting prototypes into production?
Some have called them a software engineer. They've worked on Cloud Foundry and a few other large systems. They're also a writer, photographer, and speaker.
Why is it, exactly, that prototypes are so miserable to maintain and operate? And how can we avoid putting prototypes into production?
Mostly what you're doing when you give these choices to application developers is giving them opportunities to get bitten by clowns.
Moving, terrible AI art projects, and a recipe for braised cauliflower